Seriously.. Biggest Mystery.

Seriously.. Biggest Mystery.


R.I.P Photoshop


Explain this shit r.i.p Photoshop


r.i.p photoshop full of shit

r.i.p Photoshop full of shit


Amazing 3d models, realistic environments.

Amazing 3d models, realistic environments.
Karachi has got featured in the game :Medal Of Honor Warfighter

How-Diff-People-View-Schools--sunshine-tedpakistani





School

How-Diff-People-View-Schools--sunshine-tedpakistani

eyes


Explain this shit


Le meme


Computer Graphice C# Twin coding

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using Tao.OpenGl;
using System.Windows.Forms;

namespace WindowsFormsApplication1
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
            simpleOpenGlControl1.InitializeContexts();
            Application.Idle += new EventHandler(Application_Idle);
            Gl.glMatrixMode(Gl.GL_PROJECTION);
            Glu.gluOrtho2D(2, simpleOpenGlControl1.Width, simpleOpenGlControl1.Height, 5);
            Gl.glMatrixMode(Gl.GL_MODELVIEW);

            polyA = new List<PointF>();
            polyB = new List<PointF>();
            Gl.glPointSize(10);
            Gl.glClearColor(0, 0, 0, 0);
        }
        float i = 0;
        void Application_Idle(object sender, EventArgs e)
        {
            simpleOpenGlControl1.Invalidate();
        }
        List<PointF> polyA;
        List<PointF> polyB;
        private void simpleOpenGlControl1_MouseClick(object sender, MouseEventArgs e)
        {
            if (radioButton1.Checked)
            {
                polyA.Add(new PointF(e.X, e.Y));
                updateAPoints();
            }
            else
            {
                polyB.Add(new PointF(e.X, e.Y));
                updateBPoints();
            }
        }

        public void updateAPoints()
        {
          //label1.Text = "Points in A: " + polyA.Count;
        }
        public void updateBPoints()
        {
            label2.Text = "Points in B: " + polyB.Count;
        }
        bool startTween = false;


      
        private void simpleOpenGlControl1_Paint(object sender, PaintEventArgs e)
        {
            Gl.glClear(Gl.GL_COLOR_BUFFER_BIT);

            if (!startTween)
            {
                drawLines();
            }
            else
            {
                drawTween(polyA, polyB, i);
            }
           
        }









        public void drawTween(List<PointF> A, List<PointF> B,float t)
        {

           
            Gl.glBegin(Gl.GL_LINE_STRIP);
            Gl.glColor3f(1, 1, 1);
            PointF p2=new PointF();
            for (int i = 0; i < polyA.Count; i++)
            {
                p2.X = (1-t)*polyA[i].X+t*(polyB[i].X);
                p2.Y = (1 - t) * polyA[i].Y + t * (polyB[i].Y);
                Gl.glVertex3f(p2.X, p2.Y, 0);
            }
            Gl.glEnd();
       
        }
        public void drawLines()
        {
            Gl.glBegin(Gl.GL_LINE_STRIP);
            Gl.glColor3f(4,5,0);
            for (int i = 0; i < polyA.Count; i++)
            {
                Gl.glVertex3f(polyA[i].X, polyA[i].Y, 0);
            }
            Gl.glEnd();

           
            Gl.glBegin(Gl.GL_LINE_STRIP);
            Gl.glColor3f(6, 0, 1);
            for (int i = 0; i < polyB.Count; i++)
            {
                Gl.glVertex3f(polyB[i].X, polyB[i].Y, 0);
            }
            Gl.glEnd();
            Gl.glFlush();
        }

        private void button1_Click(object sender, EventArgs e)
        {
            startTween = true;
            timer1.Start();
        }

        private void timer1_Tick(object sender, EventArgs e)
        {
            updateTweenTime();
        }
        public void updateTweenTime()
        {
            i += 0.2f;
            if (i > 1)
            {
                startTween = false;
                i = 0;
                timer1.Stop();
            }
        }

        private void button2_Click(object sender, EventArgs e)
        {
            polyA.Clear();
            updateAPoints();
        }

        private void button3_Click(object sender, EventArgs e)
        {
            polyB.Clear();
            updateBPoints();
        }

      

    }
}

Evaluating Teaching Performance

Evaluating Teaching Performance
Michael B. Paulsen
There are many comprehensive systems for the evaluation of faculty per-
formance and guidelines for the development of such systems; each includes
a substantial component devoted to evaluating faculty teaching performance
(Arreola, 2000; Braskamp and Ory, 1994; Cashin, 1996; Centra, 1993;
Johnson and Ryan, 2000; Richlin and Manning, 1995; Seldin, 1980, 1999a;
Theall and Franklin, 1990). Contributors to this literature agree about key
principles that promote effective faculty evaluation (Cashin, 1996). This
chapter focuses on three principles: clarifying expectations of and by fac-
ulty, identifying the nature and sources of data to be used for evaluation,
and clarifying the purposes and uses of evaluation data.
Clarifying Expectations
Clarifying the expectations that institutions and departments have for their
faculty and that faculty have for their own performance are central to a suc-
cessful faculty evaluation system (Arreola, 2000; Braskamp and Ory, 1994;
Cashin, 1996; Seldin, 1980, 1999a). Expectations for faculty work respon-
sibilities and outcomes are affected by institutional, departmental, discipli-
nary, and individual faculty priorities. These expectations also affect the
methods, criteria, and the nature and sources of data used to evaluate fac-
ulty work. In recent years, both institutional and faculty expectations have
begun to change because the nature of faculty work has changed.
Redeļ¬nitions of faculty roles affect how the teacher role of faculty relates to
the other dimensions of faculty work. Understanding long- and short-term
changes in the teacher role will help clarify expectations for faculty work as
a whole.

Where is my truck


Game-of-Drones

Islamic Quotes sunshine


why so syrias

why-so-syrias

Quotes


Poor Justin Bieber - Saleena Gomaz


Salman Khan R.I.P Photoshop

Ps level over 9k


True Shit


True Story

Javed Artist

Rest in Peace Photoshop


Perfect-Click-Moon

Perfect Click Moon Picture

Perfect-Click-Moon

Girls-Logic

Girls Logic


Hope Quotes

Quotes Hope


Beautiful

Needed 300 Comments to Say: ALLAHu AKBAR

Teamwork & Me Totally Worth it


R.I.P Photoshop Level over 9000

R.I.P Photoshop Level over 9000


Pacman did you know that


Did you know ?

no DNA test need it

no DNA test need it 


R.I.P Photoshop Level over 9000


R.I.P Photoshop Level over 9000
r.i.p-photoshop

Islamic Dua 1

I give You
my worries 
&
you, my rabb
give me peace


Islamic-Dua-1

(Qur’an 17:23)

“Your Lord has decreed that you worship none but Him and that you be kind to parents. Whether one or both of them attain old age in your life, say not to them a word of contempt nor repel them, but address them in terms of honor.” 

(Qur’an 17:23)

(Sahih Muslim, Book 30, Hadith 5720)

Anas bin. Malik (may Allah be pleased with him) reported:
“I served the Messenger of Allah (peace be upon him) for ten years, and, by Allah, he never said to me any harsh word, and he never said to me about a thing as to why I had done that and as to why I had not done that. “

(Sahih Muslim, Book 30, Hadith 5720)

Quotes-Hope

1- Many people wish to fight like the sahabas did in he battle of badr, but the truth is they cant event fight the battle of fajr.

Islamic-Quotes-Hope-1

1- "Love someone not because they give you what you need but because they help you to get closer to Your lord."

2- "At the end of the day, you will not remember the person with the beautiful face, but you will remember the person with the most beautiful heart and soul."

3- "There are two kinds of people in the world givers and takers. The takers may eat better, but the givers sleep better."

4- "A pretty face gets old. A nice body will change, but a good woman will always be a good woman."

5- "When someone you love dies you never quite get over it you just slowly learn how to go on without them but always keeping them in your prayers & tucked safely in your heart."

6- "One of the happiest moments ever, is when you find the courage to let go of what you can’t change & hand it over to Allah!"

7- You will surely get what you deserve! Only thing you need to have is just patience, patience & patience!

8- "Sometimes people expose what’s wrong with you, because they can’t handle what’s right about you."

9- "Be happy when Allah answers your prayers, but be more Thankful when Allah makes you
the answer to someone else’s prayer."

10- "Be bold enough to use your voice, brave enough to listen to your heart, and strong enough to live the life Allah prescribed for you".